Chess Is a Joke — Variant Rules
Defensive publication • Version 1.0 • Last updated:
Abstract. This variant extends classical chess to a 9×9 board and adds a non-capturing piece, the Joker, whose power is to freeze nearby enemy pieces. It also introduces a pawn mechanic called En Croissant (a freeze-based cousin of en passant). The purpose of this page is to publicly disclose and dedicate these mechanics so they constitute prior art.
1) Board & Setup
- Board: 9 files × 9 ranks.
- Pieces: Standard set plus one Joker per side.
- Suggested back rank (White, left→right): R N B Q K B J N R. Black mirrors.
Note: Other initial Joker positions are possible; mechanics below are independent of exact Joker slot. - Pawns: Start on White’s rank 2 / Black’s rank 8; move upward/downward as usual (with 2-step option from the start square).
2) The Joker (new piece)
2.1 Core mechanic — Freezing
- The Joker cannot capture and exists only to freeze enemies.
- Whenever a Joker ends a move adjacent (orthogonal or diagonal; the 8 surrounding squares) to one or more enemy pieces, it freezes the highest-value one among those adjacent targets.
- King and opponent Joker are not a valid freeze targets.
- Ties: If two or more adjacent enemies share the same highest value (e.g., two bishops), all tied highest pieces become frozen.
- Retargeting: If a higher-value enemy subsequently becomes adjacent while the Joker remains, the freeze retargets to that higher-value piece; previously frozen lower-value pieces immediately unfreeze.
2.2 Freeze effects
- A frozen piece cannot move or capture and is treated as exerting no attack/control over squares while frozen.
- Because frozen pieces do not give check, a king may legally move into or through squares “controlled” only by frozen enemies.
- Persistence:
- If the Joker moves away, the last frozen piece remains frozen for exactly one additional friendly turn and then unfreezes.
- If the Joker is captured, all pieces it had frozen unfreeze immediately.
2.3 Movement
- The Joker moves as a knight (an L-shaped jump: two squares in one direction, one perpendicular), may leap over pieces, must land on an empty square, and cannot capture. (Variants are possible without changing the invention; the freeze mechanic is independent of the exact movement pattern.) The freezing rules above apply regardless of the movement pattern.
Piece values used solely for “highest piece wins” freezing: Q=9, R=5, B=3, N=3, P=1, Joker=0. (King excluded.)
3) En Croissant (pawn special)
En Croissant is a freeze-based response available when enemy pawns advance in adjacent files.
3.1 Preconditions (strict mode)
- Two opposing pawns occupy adjacent files.
- Both pawns must have used their initial two-square advance earlier in the game (their respective first pawn moves).
- Later, when one pawn advances a single square so that the two pawns become side-by-side on the same rank (i.e., the passer “tries to sneak by”), the other side gains a one-move option.
3.2 The En Croissant move
- On the very next move only, the non-moving side may move its pawn diagonally into the file of the passer, to the square directly behind that pawn (relative to the passer’s travel direction).
- No capture occurs. Instead, the passed pawn becomes frozen for its next turn only. After that one turn, it unfreezes automatically.
- If not exercised immediately, the En Croissant right expires.
4) Other rules & clarifications
- Promotion: A pawn that reaches the back rank may promote to Q, R, B, N, or Joker (not to King).
- Castling: Allowed with standard conditions (king/rook unmoved, clear path, king not in/through/into check). On a 9×9 board, final squares may be adjusted by implementation; the common choice places the king one square from the edge on the castling side.
- Check / Checkmate / Stalemate: Attacks by frozen pieces are ignored. Checkmate and stalemate are evaluated using only unfrozen attacking lines.
- Scoring (optional): Capturing a Joker is worth 0 points and does not reset a 50-move counter.
5) Definitions
- Adjacent: Any of the 8 squares immediately surrounding a piece (orthogonal or diagonal).
- Behind (for En Croissant): The square directly on the passer’s file, one rank opposite its movement direction from the side-by-side position.
6) Example situations (text)
Joker retargeting: Joker sits next to an enemy rook (freezes rook). An enemy queen moves next to the Joker as well. The freeze switches to the queen immediately; the rook unfreezes.
Joker leaves: Joker steps away; the last frozen queen remains frozen for one additional friendly turn and then unfreezes.
Queen captured by king: A queen that is frozen and undefended can be captured by the enemy king because the queen exerts no control while frozen.
En Croissant: White and Black pawns in adjacent files have both double-stepped earlier. Black advances one to become side-by-side. On White’s very next move, White steps diagonally “behind” into Black’s file; Black’s pawn is frozen for its next turn.
7) Publication & License
This page is a defensive publication intended to place the described mechanics in the public domain as prior art. Unless otherwise noted, this specification is dedicated via CC0.